F A Q

Q. Is there a way to use your controls while drawing a scene in the "background" ?
A. Of course. You should only call YourGame.Draw before SDLGui.Update so that the gui can draw itself on top of your game.
Q. I'd like the scene to receive mouse and key input that the controls don't consume. Can it be done?
A. Currently you can not know if Gui has processed and used an event it has been sent but you can use that same event before or after you send it to the gui. Look at demo's projects to see how to obtain an event and how to send it to Gui. You can use similar way to send that same event to your game.